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Innovators' Marketplace

Using Games to Activate and Train Innovators
BookHardcover
Ranking183593inWirtschaft
CHF137.00

Description

This book presents a powerful method for innovation that reinforces combinatorial and analogical thoughts, with interdisciplinary communications among stakeholders in the market. In this method called Innovators' Marketplace, two games - Innovators' Market Game and Analogy Game - accelerate the spiral of innovation with visualizing data on the connectivity of pieces of existing knowledge. Some players invent ideas by connecting and combining pre-existing knowledge, while others evaluate the ideas to decide whether or not to buy. In a joyful atmosphere created by the games, players look beyond resistance to criticism, as experiments real cases show. They will start thinking and talking about the best segment of the majority, latent requirements in the future market, and scenarios for satisfying those requirements. This process embodies the principle that an interdisciplinary combination of business actors and resources, possibly with the appearance of new actors, triggers innovation.
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Details

ISBN/GTIN978-3-642-25479-6
Product TypeBook
BindingHardcover
Publishing date26/02/2012
Edition2012
Pages220 pages
LanguageEnglish
SizeWidth 160 mm, Height 241 mm, Thickness 17 mm
Weight500 g
Article no.12730189
Publisher's article no.80134467
CatalogsBuchzentrum
Data source no.12051258
Product groupWirtschaft
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Author

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