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Computer Games and New Media Cultures

A Handbook of Digital Games Studies
E-BookPDFE-Book
Verkaufsrang102027inPädagogik
CHF177.00

Beschreibung

Digital gaming is today a significant economic phenomenon as well as being an intrinsic part of a convergent media culture in postmodern societies. Its ubiquity, as well as the sheer volume of hours young people spend gaming, should make it ripe for urgent academic enquiry, yet the subject was a research backwater until the turn of the millennium. Even today, as tens of millions of young people spend their waking hours manipulating avatars and gaming characters on computer screens, the subject is still treated with scepticism in some academic circles. This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications.


As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. In doing so, they provide an alternative perspective to one-dimensional studies of gaming, whose agendas do not include cultural factors. The contributions, which range from theoretical approaches to empirical studies, cover various topics including analyses of games themselves, the player-game interaction, and the social context of gaming. In addition, the educational aspects of games and gaming are treated in a discrete section. With material on non-commercial gaming trends such as modding´, and a multinational group of authors from eleven nations, the handbook is a vital publication demonstrating that new media cultures are far more complex and diverse than commonly assumed in a debate dominated by concerns over violent content.
Weitere Beschreibungen

Details

Weitere ISBN/GTIN9789400727779
ProduktartE-Book
EinbandE-Book
FormatPDF
Format HinweisWasserzeichen
Erscheinungsdatum14.06.2012
Auflage2012
Seiten712 Seiten
SpracheEnglisch
IllustrationenVIII, 712 p.
Artikel-Nr.2629066
KatalogVC
Datenquelle-Nr.764266
WarengruppePädagogik
Weitere Details

Über den/die AutorIn

Dr. Johannes Fromme (*1956) is a Professor for media research and adult education at the University of Magdeburg (DE) since 2002. He initially studied English, Sports and Educational Science to become a teacher, but then decided to engage in academic leisure and media research. He received his Ph.D. (doctorate) from the Faculty of Educational Science at the University of Bielefeld in 1985 and earned a qualification for lecturing (habilitation) from the same Faculty in 1995. In Magdeburg he co-developed the Bachelor (undergraduate) and the Master (graduate) Programme Media Literacy: Visual Culture and Communication . His main research interests are the transformation of media cultures and media literacies, Digital Game Studies and new forms of interactive and audio visual communication, and media supported forms of formal, non-formal and informal learning.

Dr. Johannes Fromme (*1956) is a Professor for media research and adult education at the University of Magdeburg (DE) since 2002. He initially studied English, Sports and Educational Science to become a teacher, but then decided to engage in academic leisure and media research. He received his Ph.D. (doctorate) from the Faculty of Educational Science at the University of Bielefeld in 1985 and earned a qualification for lecturing (habilitation) from the same Faculty in 1995. In Magdeburg he co-developed the Bachelor (undergraduate) and the Master (graduate) Programme Media Literacy: Visual Culture and Communication . His main research interests are the transformation of media cultures and media literacies, Digital Game Studies and new forms of interactive and audio visual communication, and media supported forms of formal, non-formal and informal learning.